Kamis, 28 Februari 2013

Razor



Lightning Revenant

Razor

  • Strength Razor Strength
    21 + 1.7
  • Agility Razor Agility
    22 + 2.0
  • IntelligenceRazor Intelligence
    19 + 1.8
  • Razor

Plasma Field

Razor releases a wave of energetic plasma. which grows in power as it extends outwards. Deals damage to units both on expansion and on contraction. The further the plasma is from Razor the more energy it has.

Static Link

Taps into the energy of a target hero, creating a charged link between Razor and his foe. As long as this link is maintained, Razor will continue to steal damage from the target and add it to his own. Drains up to 8 seconds. Bonus lasts 13 seconds after that.

Unstable Current

Razor's very body is a constantly shifting miasma of dark energy. This unnatural state allows him to move with supernatural speed, and any foe foolish enough to launch a direct magical assault against him will have their boldness rewarded with a shock of purging electricity.

Eye of the Storm

The Lightning Revenant calls upon a powerful storm of crackling energy, which strikes weakened enemies with deadly bolts of lightning. The storm is charged with Razor's malevolent will, and will seek out only the most injured targets for its armor shattering blasts.
  • Scourge
  • 0.3 / 0.7
  • 45 - 47
  • 0.5 / 0.125
  • 2.08
  • 1.7
  • 295
  • 2000
  • 475
  • 1800 / 800
*Coming Soon*
Razor is lightning incarnate. It is a living being, capable only of unleashing it's tremendous electrical power to anything and everything nearby. The only indication of sentience from it is its ability to control its surges, which never seems to actually strike any it would call friend. Like its namesake, it cuts to the bone, with speed and accuracy, sometimes jumping from one thing to another. Its unnatural form gives it speed, and a thirst for blood. It is a force to be reckoned with, and only the strong dare face it.

Plasma Field

  • Active
  • Instant
  • F
Razor releases a wave of energetic plasma. which grows in power as it extends outwards. Deals damage to units both on expansion and on contraction. The further the plasma is from Razor the more energy it has.


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 125
  • 14
  • N/A
  • 795
  • N/A
  • Enemy Units
  • Min damage 60. Max 160
  • 2
  • 125
  • 14
  • N/A
  • 795
  • N/A
  • Enemy Units
  • Min damage 100. Max 230
  • 3
  • 125
  • 14
  • N/A
  • 795
  • N/A
  • Enemy Units
  • Min damage 140. Max 300
  • 4
  • 125
  • 14
  • N/A
  • 795
  • N/A
  • Enemy Units
  • Min damage 180. Max 370

Notes

• Damage type: magic



Static Link

  • Active
  • Unit / Point
  • C
Taps into the energy of a target hero, creating a charged link between Razor and his foe. As long as this link is maintained, Razor will continue to steal damage from the target and add it to his own. Drains up to 8 seconds. Bonus lasts 18 seconds after that.


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 20
  • 25
  • 600
  • N/A
  • 18-26 seconds
  • Enemy heroes
  • 7 attack damage per second
  • 2
  • 30
  • 25
  • 600
  • N/A
  • 18-26 seconds
  • Enemy heroes
  • 14 attack damage per second
  • 3
  • 40
  • 25
  • 600
  • N/A
  • 18-26 seconds
  • Enemy heroes
  • 21 attack damage per second
  • 4
  • 50
  • 25
  • 600
  • N/A
  • 18-26 seconds
  • Enemy heroes
  • 28 attack damage per second

Notes

• The link is broken when either unit dies, the distance between them becomes greater than 675, or when Razor loses sight of the targeted unit.
• Doesn't break, when target is out of sight.
• Can target magic immune units.



Unstable Current

  • Passive
  • N/A
  • N
Razor's very body is a constantly shifting miasma of dark energy. This unnatural state allows him to move with supernatural speed, and any foe foolish enough to launch a direct magical assault against him will have their boldness rewarded with a shock of purging electricity.


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • 0.4 seconds
  • Enemy heroes
  • 3% movement, 40 damage
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • 0.8 seconds
  • Enemy heroes
  • 6% movement, 70 damage
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • 1.2 seconds
  • Enemy heroes
  • 9% movement, 100 damage
  • 4
  • N/A
  • N/A
  • N/A
  • N/A
  • 1.6 seconds
  • Enemy heroes
  • 12% movement, 130 damage

Notes

• Damage type: magic
• Damage activates when the spell cast on Razor begins its effect.
• Only activates if the caster is a hero unit.
• Does not work against arrow effects.



Eye of the Storm

  • Active
  • Instant
  • E
The Lightning Revenant calls upon a powerful storm of crackling energy, which strikes weakened enemies with deadly bolts of lightning. The storm is charged with Razor's malevolent will, and will seek out only the most injured targets for its armor shattering blasts.


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 80
  • N/A
  • 500/380 for units/buildings **
  • 20 seconds
  • Enemy Units
  • Deals 37.5 damage and reduces armor by 1 each strike. One strike each 0.75 (0.65*) seconds.
  • 2
  • 150
  • 70
  • N/A
  • 500/380 for units/buildings **
  • 25 seconds
  • Enemy Units
  • Deals 50 damage and reduces armor by 1 each strike. One strike each 0.65 (0.55*) seconds.
  • 3
  • 200
  • 60
  • N/A
  • 500/380 for units/buildings **
  • 30 seconds
  • Enemy Units
  • Deals 62.5 damage and reduces armor by 1 each strike. One strike each 0.55 (0.45*) seconds.

Notes

• Damage type: physical
• Each blast targets the lowest health enemy unit within range.
• (*) Aghanims Scepter values, able to target structures except ziggurat and moonwell.
• (**) Does not really matter, the triggered (center to center) AoE is the same, the difference is existant because of difference in collision size.

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