Thrall
- Strength
19 + 1.9 - Agility
15 + 1.4 - Intelligence
22 + 2.5
Thunder Strike
Thrall curses the target to be struck by thunder 3 times over 4 seconds. Foes nearby the victim will also be damaged.
Glimpse
Thrall forces the target back to it's previous position through a psionic rift. Sends the unit to where it was 4 seconds ago.
Kinetic Field
Thrall summons a circular barrier of kinetic energy, keeping enemies from walking in or out of it. The barrier has an aoe of 300.
Static Storm
Creates an area of electric instability which damages and silences enemies in the area. The effect starts off weak and then intensifies over 5 seconds, dealing increasing amounts of damage, before disappearing.
- Sentinel
- 0.4/0.5
- 49 - 53
- 0.05/1.0
- 1.1
- 1.7
- 300
- 1200
- 600
- 1800 / 800
Coming soon.
Being raised by humans as a gladiator, Thrall learned more about strategy and tactics as a youth than even experienced orcish warchiefs learned in their lives. After escaping from the human slavery and meeting Grom Hellscream, he found out that he was a descendant of the Frostwolf clan. He traveled to his ancestor's village, where he became familiar with the spiritual magics of the orcish shamans. Now he combines not only his control over thunder, but also his tactical abilities to turn fights in his favor using impenetrable walls of magic, areas of static energy and even control over time.
Thunder Strike
- Active
- Unit
- C
Thrall curses the target to be struck by thunder 3 times over 4 seconds. Foes nearby the victim will also be damaged.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 130
- 16
- 800
- 200
- 4 seconds
- Enemy unit
- 3 strikes with 50 damage
- 2
- 130
- 16
- 800
- 200
- 4 seconds
- Enemy unit
- 3 strikes with 75 damage
- 3
- 130
- 16
- 800
- 200
- 4 seconds
- Enemy unit
- 3 strikes with 100 damage
- 4
- 130
- 16
- 800
- 200
- 4 seconds
- Enemy unit
- 3 strikes with 125 damage
Notes
• Damage type: magical
Glimpse
- Active
- Unit
- D
Thrall forces the target back to it's previous position through a psionic rift. Sends the unit to where it was 4 seconds ago.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 160
- 60
- 600
- N/A
- N/A
- Enemy unit
- Target is moved back in time
- 2
- 130
- 50
- 1000
- N/A
- N/A
- Enemy unit
- Target is moved back in time
- 3
- 100
- 40
- 1400
- N/A
- N/A
- Enemy unit
- Target is moved back in time
- 4
- 70
- 30
- 1800
- N/A
- N/A
- Enemy unit
- Target is moved back in time
Notes
• The glimpse effect has some travel time, the target isn't instantly moved back.
• Instantly kills illusions.
• Instantly kills illusions.
Kinetic Field
- Active
- Point
- E
Thrall summons a circular barrier of kinetic energy, keeping enemies from walking in or out of it. The barrier has an aoe of 300.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 70
- 14
- 900
- 300
- 2.5 seconds
- Enemy unit
- Keeps enemies from walking in/out
- 2
- 70
- 14
- 900
- 300
- 3 seconds
- Enemy unit
- Keeps enemies from walking in/out
- 3
- 70
- 14
- 900
- 300
- 3.5 seconds
- Enemy unit
- Keeps enemies from walking in/out
- 4
- 70
- 14
- 900
- 300
- 4 seconds
- Enemy unit
- Keeps enemies from walking in/out
Notes
• Has a 1.2 second cast delay before the field is fully formed.
Static Storm
- Active
- Point
- R
Creates an area of electric instability which damages and silences enemies in the area. The effect starts off weak and then intensifies over 5 seconds, dealing increasing amounts of damage, before disappearing.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 125
- 85
- 800
- 375
- 5 seconds
- Enemy unit
- Silence and up to 170 dps
- 2
- 175
- 85
- 800
- 375
- 5 seconds
- Enemy unit
- Silence and up to 220 dps
- 3
- 225
- 85
- 800
- 375
- 5 seconds
- Enemy unit
- Silence and up to 270 dps
Notes
• The damage starts off slow and ramps up continuously until it reaches the maximum
• Total damage dealt in whole duration: 446.25/577.5/708.75
• Damage type: magical
• Total damage dealt in whole duration: 446.25/577.5/708.75
• Damage type: magical
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