Rabu, 27 Februari 2013

Traxex


Drow Ranger

Traxex




Drow Ranger

Traxex

  • Strength Traxex Strength
    17 + 1.9
  • Agility Traxex Agility
    26 + 1.9
  • IntelligenceTraxex Intelligence
    15 + 1.4
  • Traxex

Induces a freezing effect to the hero's attacks. Each attack slows the enemy's movement rate.

Silence


Stops all enemies in a target area from casting spells.

Trueshot Aura


An aura that gives all allied ranged units bonus damage based on your agility.

Marksmanship


The Ranger's accuracy has increased. Bonus is doubled if there are no nearby enemy heroes within 400 aoe.

  • Sentinel
  • 0.7 / 0.3
  • 44 - 55
  • 0.4 / 0.5
  • 0.64
  • 1.7
  • 300
  • 1250
  • 625
  • 1800 / 1700

The Drow Ranger is able to be quite a versatile fighter. She can provide constant support with her Frost Arrows to keep enemies pinned, Silence them so they can't retaliate with spells once they're forced to fight, and deal nice damage with her passive Trueshot Aura and Marksmanship abilities, which capitalize on and offer agility respectively. A good Archer will keep their distance, kiting an enemy in constant barrage, never letting them get dangerously close, and Traxex can achieve just that.

Traxex was a skilled archer in her oppressive underground homeland, the Underdark, until she grew sick of her kin's evil ways and fled to the surface world. As a part of her resolution, she joined the Sentinel, bringing her excellent marksmanship to the fray. Some of her abilities include stripping magical beings of their voices, and enchanting her arrows with an icy cold. While such powers are valuable, her true origin will never cease to linger around in the judging eyes of others.


Frost Arrows


  • Active
  • Unit
  • R
Induces a freezing effect to the hero's attacks. Each attack slows the enemy's movement rate.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 12
  • 0
  • 625
  • N/A
  • 1.5 seconds on Heroes (7 on creeps)
  • Enemy Units
  • Slows movement speed by 11%
  • 2
  • 12
  • 0
  • 625
  • N/A
  • 1.5 seconds on Heroes (7 on creeps)
  • Enemy Units
  • Slows movement speed by 24%
  • 3
  • 12
  • 0
  • 625
  • N/A
  • 1.5 seconds on Heroes (7 on creeps)
  • Enemy Units
  • Slows movement speed by 37%
  • 4
  • 12
  • 0
  • 625
  • N/A
  • 1.5 seconds on Heroes (7 on creeps)
  • Enemy Units
  • Slows movement speed by 60%

Notes

• Frost arrows are Orb Effects and Buff Placers.
• The slow will not be increased by successive casts, only prolonged.




Silence


  • Active
  • Point
  • E
Stops all enemies in a target area from casting spells.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 90
  • 13
  • 900
  • 300
  • 3 seconds
  • Enemy Units
  • Disables all enemies hit from casting spells.
  • 2
  • 90
  • 13
  • 900
  • 300
  • 4 seconds
  • Enemy Units
  • Disables all enemies hit from casting spells.
  • 3
  • 90
  • 13
  • 900
  • 300
  • 5 seconds
  • Enemy Units
  • Disables all enemies hit from casting spells.
  • 4
  • 90
  • 13
  • 900
  • 300
  • 6 seconds
  • Enemy Units
  • Disables all enemies hit from casting spells.

Notes

• Does not stop opponents from using items.
• Disables Permanent Invisibility.




Trueshot Aura


  • Passive
  • N/A
  • T
An aura that gives all allied ranged units bonus damage based on your agility.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • Global
  • N/A
  • Allied Ranged Units Only
  • Gives 14% of your agility as damage.
  • 2
  • N/A
  • N/A
  • N/A
  • Global
  • N/A
  • Allied Ranged Units Only
  • Gives 18% of your agility as damage.
  • 3
  • N/A
  • N/A
  • N/A
  • Global
  • N/A
  • Allied Ranged Units Only
  • Gives 22% of your agility as damage.
  • 4
  • N/A
  • N/A
  • N/A
  • Global
  • N/A
  • Allied Ranged Units Only
  • Gives 26% of your agility as damage.

Notes

• Can be toggled on and off to affect creeps or not.
• Creeps will only be affected if they are within 900 aoe of Drow Ranger




Marksmanship


  • Passive
  • N/A
  • M
The Ranger's accuracy has increased. Bonus is doubled if there are no nearby enemy heroes within 400 aoe.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • 400
  • N/A
  • Self
  • Adds 20 Agility
  • 2
  • N/A
  • N/A
  • N/A
  • 400
  • N/A
  • Self
  • Adds 30 Agility
  • 3
  • N/A
  • N/A
  • N/A
  • 400
  • N/A
  • Self
  • Adds 40 Agility

Tidak ada komentar:

Posting Komentar